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Imagawa Yasuhiro, Yamashita Akihiko, and Shimogasa Miho
— by Peter Cahill
Along with other members of the press, EX got a chance to speak with
Imagawa Yasuhiro (writer and director of GIANT
ROBO, writer for VIOLINIST OF HAMELN,
and director for MOBILE FIGHTER G GUNDAM),
Yamashita Akihiko (character designer and animation director
for GIANT ROBO, animation director for
MOBILE SUIT GUNDAM ZZ), and Shimogasa
Miho (character designer and animation director for
CUTEY HONEY F, animation director for
SAILOR MOON SUPERS, SAILOR
MOON: SAILOR STARS, and SAILOR MOON MOVIE:
AMI'S FIRST LOVE) about their work and
the state of anime.
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Shimogasa Miho (left), Imagawa Yasuhiro (top
right), and Yamashita Akihiko (bottom right) |

The strongest statement during the interview was in regard
to their individual feelings towards the use of computer graphics
in anime. All three agreed that they would not like to see
computer generated animation completely replace hand-drawn anime. Mr.
Imagawa pointed out that the mistakes and ad-libs of hand-drawn
animation can be very good for the art form. Ms. Shimogasa commented
that computer graphics can sometimes come across as cold, lacking a
"human" warmth.
Mr. Yamashita said he felt that computer graphics
should be used as a supplementary
tool, especially for complicated sequences (air brushing, stacking many cels
for slide effects,
etc.). But 100% computer animation doesn't appeal to him as much as
traditional cel animation.
So what about using a computer to do the coloring—still
using hand-drawn characters, but replacing painted cels with CG? Mr.
Imagawa doesn't think it's a bad labor-saving tool, but you don't get
a trail run of the assimilated
whole. This trial run allows the various departments (animation, voice acting,
music, etc.) to see their work blended with the others'. Without this
preview, the project can
become more restrictive.
Mr. Yamashita indicated that the question might soon
become academic. He's heard from
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Autograph of Yamashita. |
others that the materials to make cels are becoming more expensive and harder to
acquire. Cels may already be on their way out...
Ms. Shimogasa told us that her CUTEY HONEY F
series almost went digital. (Toei is
using digital coloring for all their new shows.) But the digital coloring
was canned after they
saw the finished product. It was "too clear, too pretty" and didn't match
the background, which
was still being hand-painted. Upper management likes using CG because it
saves money, but the
production staff don't like it because it just isn't as good as the
hand-drawn animation and
painting.
Mr. Imagawa surmised that perhaps this is because people are "analog"
creatures and the
digital world isn't as comfortable for us.
* * *
When asked about the style of giant robot shows, Mr. Imagawa told us that
his first concern when approaching such a project is to come up with a
convincing world view, so that the rest of the story is plausible and feels
natural. To that end, the mecha must fit with the style of the rest of the
story's world. For example, GIANT ROBO's title character carries Daisaku
over mountains, through walls, and across oceans; it's a sort of working
relationship between man and machine. And Mr. Yamashita explained that the
director wanted a heavy looking, slow robot—very different from designs
like the various GUNDAM machines. In the world of
G GUNDAM, for instance,
that kind of machine wouldn't fit in with the boxing mecha. The theme and
setting of the story heavily influence the character and mecha designs.
Of course, theme and setting affects character development as well, they
added. Daisaku is an orphan who's had no clear parental guidance, yet he

Autograph of Shimogasa. |
seems to have a good moral center. Is this an accident? Mr. Imagawa admits
that this issue hasn't been made clear yet, but all that will change in
GIANT ROBO 7, where Daisaku must make some hard
choices about what to do with his powers.
Ms. Shimogasa had a few things to say about
CUTEY HONEY F as well. This
series is different from the old series and OVA in that its target audience
is young girls. This lead to some problems with audience expectations. Old
fans of the show were upset at its toned-down nature, the producers and TV
people wanted the show to more closely resemble the SAILOR MOON show it was
replacing (it replaced SAILOR STARS), and some parents were complaining that
it isn't toned down enough to be a kids' show!
* * *
When asked about the future of anime, all three seemed to paint a somewhat
bleak picture, but not one without hope. Mr. Yamashita pointed out that
there seem to be fewer aspiring animators these days, while the number of
titles being produced is increasing. Because of this, the quality of the
overall work being done is starting to suffer, despite the small number of
terrific shows that make it through. But there are a lot of new genres out
there, waiting to be tested.
Mr. Imagawa was a bit more bleak; he sees a dead end looming in front of
the world of anime. Echoing critics of a lot of popular television in
America, he sees too much of the same thing being repeated in different
shows. Once a show or genre becomes popular, it gets copied to the point
that it becomes difficult to tell one show from another; only the names seem
different. In terms of technique this has improved things, as each show
learns from the previous ones. But Mr. Imagawa sees this as only
superficial growth, not the internal growth of stories and themes needed to
sustain the art form. A flashy character design and good drawings can't
make up for a bad story. As a result, he no longer watches much TV anime.
He spends much more of his time watching American and European
dramas—cinema which he feels has depth and substance.
Both he and Ms. Shimogasa agree that this repetition in anime is leading to
a narrowing of Japanese TV audiences' tastes. And like a food bias, this
leads to a vicious cycle. Without exposure to other types of shows,
audiences are less likely to "brave them" and give them a fair shot.
Without confidence in a potential audience, producers are unlikely to make
these "risky" shows. So audiences are not exposed to them, and the cycle

Autograph of Imagawa. |
continues. Ms. Shimogasa said that it's becoming less fun to make anime,
let alone watch it. "How can an audience enjoy watching something the
artists didn't enjoy making?"
But there's still hope. To draw a parallel, there is a lot of good
American TV out there, buried beneath the garbage.
And here's at least one reason to hope: 24 July 1999, Mr. Imagawa's
birthday, will be the release date for his new movie (no title yet). Again,
he'll be working with Mr. Yamashita. Mr. Imagawa always liked working on TV
series better, but this will be his first movie. With two years to work on
it, this will undoubtedly be another step in the right direction for anime.
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